Booster Robotics加速进化
LatestNew round (Apr 2026, cumulative nearly RMB 1B)
Undisclosed (completed nearly RMB 1B in funding as of Apr 2026)
Beijing Booster Robotics Technology Co., Ltd.
A Tsinghua Huoshen-team 'developer robot' company; Booster T1 helped Tsinghua's Huoshen team win the RoboCup humanoid league title and sweep all three 2026 titles; No. 1 globally in small humanoid sales in 2025; cumulative funding near RMB 1B
数据截至2026-08-24
About
Booster Robotics was founded in 2023 in Haidian District, Beijing; its core team comes from Tsinghua University's Robotics Control Lab and the Tsinghua Huoshen robot soccer team, with 20+ years of accumulated humanoid robotics expertise. Founder/CEO Cheng Hao holds Tsinghua BS/MS degrees and spent nearly a decade on large-scale product R&D at a major internet company; Chief Scientist Zhao Guoming is a research professor in Tsinghua's Department of Automation, directing brain-inspired robotics at the Robotics Control Lab and the Unmanned Systems Center, with 20 years in legged bio-inspired and brain-inspired robots. The company positions itself as 'building stable, easy-to-use humanoids and efficient development tools for developers': its first bipedal humanoid Booster T1 (launched 2024, 1.1 m tall, 29 kg) targets the research, education and competition markets, performs difficult moves and has shipped globally; in 2025 it helped Tsinghua's Huoshen team win China's first RoboCup humanoid league world title in the event's 28-year history; in 2026 (Korea) it swept all three biped humanoid titles and won both the sprint and door-opening obstacle races at the IEEE-RAS Humanoids conference; in 2025 it ranked No. 1 globally in small humanoid sales with over 1,000 cumulative deliveries, and Booster T1 appeared at NVIDIA's Spring Festival event and received Jensen Huang's autograph. The product line has expanded to the flagship development platform Booster T2 and the entry-level Booster K1, and the company open-sourced the Booster Gym end-to-end reinforcement learning framework (arXiv 2506.15132) and the DDS-based Booster Robotics SDK, building a developer ecosystem. In April 2026 it announced completion of nearly RMB 1B in funding, leading the industry in commercialization growth.
Technical Approach
Differentiates via 'developers + competitions': takes the stable demand of the developer market — universities, contests, cultural tourism — as its base, using RoboCup/IEEE championships to endorse its motion control capability; simultaneously open-sources the Booster Gym RL framework and SDK to accumulate a developer ecosystem, forming a price gradient from T1 (contests/education) to T2 (flagship embodied dev platform) to K1 (entry), a path akin to 'the DJI/Raspberry Pi of humanoids'.
Commercialization(4)
- No. 1 globally in small humanoid sales in 2025, with over 1,000 cumulative deliveries
- Customers span universities, competitions, research education and cultural tourism, focused on the developer market
- Open-sourced Booster Gym/SDK to build the developer ecosystem; Booster T1 received Jensen Huang's autograph at NVIDIA's Spring Festival event
- Cumulative funding of nearly RMB 1B (as of April 2026)
Position & Strengths(4)
- 20 years of legged motion control accumulation from the Tsinghua Huoshen team, endorsed by RoboCup/IEEE championships
- A 'developer-first' positioning creates a stable shipment base across competitions and education, with global No. 1 sales
- A complete developer ecosystem from T1/T2/K1 hardware to the open-source Gym/SDK software
- Dual drive from Cheng Hao (product engineering) and Zhao Guoming (academia)