Embodied Intelligence Observer

4DSynth:动态具身仿真的可控程序化世界合成

Original title: 4DSynth: Controllable Procedural World Synthesis for Dynamic Embodied Simulation

IndustryAI 75

Source: arXiv cs.ROPublish time unverified

arXiv:2608.26947v1 Announce Type: new Abstract: Embodied agents need environments that are visually diverse, physically interactive, and changing over time. Procedural simulators can generate large interactive scene collections, and recent 4D generators produce compelling visual dynamics. Combining these properties in one environment, however, still demands extensive manual effort, and the result is rarely editable or controllable enough to reuse at scale.

4DSynth:动态具身仿真的可控程序化世界合成 | Embodied Intelligence Observer