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FetchMan: Learning Visual Humanoid Loco-Manipulation Policies from Simulated Experiences

Research

Source: arXiv cs.ROPublish time unverified

arXiv:2608.17027v2 Announce Type: replace Abstract: Visual loco-manipulation policies that can generalize to novel scenes and objects have long been a goal of robotics research. However, today's data-hungry algorithms make collecting sufficient demonstrations a struggle for tabletop manipulation, and even more so for humanoids that must also walk and balance.

FetchMan: Learning Visual Humanoid Loco-Manipulation Policies from Simulated Experiences | Embodied Intelligence Observer