arXiv:2609.01938v2 Announce Type: replace Abstract: Dexterous manipulation with multi-fingered robot hands promises human-level dexterity, but collecting large-scale dexterous robot hand data remains difficult. Learning from human demonstrations has emerged as a scalable alternative to robot teleoperation, providing strong priors on object interaction and contact strategies. Recent sim-to-real RL methods incorporate such priors, but often (i) omit rewards that explicitly incentivize precise cont…
arXiv:2510.12528v2 Announce Type: replace Abstract: Object compliance perception enables the identification of soft materials, supporting tasks such as fruit detection and assisted medical palpation. Compliance perception requires sensing an object's deformation and contact forces. Existing vision-based tactile sensing for compliance perception usually depends only on force or deformation. However, deformation-based approaches cannot reliably quantify object compliance, while force-based methods…
arXiv:2609.03199v1 Announce Type: cross Abstract: Robot learning increasingly depends on broad and diverse demonstrations, yet collecting robot data remains expensive and poorly suited to covering the long tail of real-world tasks. To address this bottleneck, we introduce RoboTok, an internet-scale data engine that, given a query human manipulation video, retrieves manipulation-relevant human demonstrations from web videos for training dexterous robot policies. Specifically, we learn a latent mo…
arXiv:2603.12665v3 Announce Type: replace Abstract: Vision-Language-Action (VLA) models have demonstrated significant advantages in robotic manipulation. However, their reliance on vision and language often leads to suboptimal performance in tasks involving visual occlusion, fine-grained manipulation, and physical contact. To address these challenges, we propose TacVLA, a fine-tuned VLA model by incorporating tactile modalities into the transformer-based policy to enhance fine-grained manipulati…
arXiv:2609.01453v1 Announce Type: new Abstract: Dexterous manipulation policies learned by imitation are typically evaluated for robustness to variation in scenes, objects, or instructions, but their performance across task execution speeds is less often examined. This leaves open how much temporal robustness a learner retains relative to the expert it imitates. We compare an expert and learner under the same task conditions, initial-condition draws, and speedup factors. We instantiate the evalu…
arXiv:2609.00612v1 Announce Type: new Abstract: We present a system of two wearable pneumatic haptic devices that supports continuous, closed-loop, bidirectional tactile interaction at perceptually relevant force and temporal scales. A single device can contain up to twelve pressure sensing channels connected to textile-based pneumatic pouches. Each channel in a device can be used as a sensor, an actuator, or both. As an actuator with integrated sensing, the channel generates stable skin indenta…
arXiv:2609.00555v1 Announce Type: new Abstract: Language-driven dexterous grasp models, such as DextER, perform well when instructions specify where to grasp, but we find they fail systematically when an instruction also specifies where not to grasp (e.g., "grasp the handle but avoid the body"). Existing training corpora, DexGYSNet among them, contain virtually no avoidance instructions, and collecting examples for every possible constraint is impractical. Moreover, because every part mentioned …
arXiv:2608.20817v3 Announce Type: replace-cross Abstract: Tactile sensors are integral components of modern robotic systems, enabling robots to perceive and interact with the physical environment through tactile feedback. Despite their importance, the physical-layer security of tactile sensors has received little attention in prior work. In this paper, we present GhostTac, to the best of our knowledge, the first contactless attack that manipulates tactile sensing via electromagnetic interference…
arXiv:2602.00514v3 Announce Type: replace Abstract: Tactile feedback is important for contact-rich robotic manipulation, yet effective use of tactile observations remains challenging when tactile signals are image-like, hardware-dependent, and only weakly aligned with external visual observations. This study addresses this representation-learning problem by proposing a visuo-tactile contrastive learning framework for imitation-based manipulation. The method aligns external RGB observations and c…
arXiv:2608.30506v1 Announce Type: new Abstract: Automated inspection of small industrial components, including sub-centimetre-scale parts where defects are geometry-driven and poorly resolved by standard optical cameras, calls for sensing modalities that can directly capture fine surface geometry. Vision-based tactile sensors address this need by converting contact imprints into high-resolution image-like data compatible with existing deep-learning pipelines, yet their effective use for industri…
arXiv:2608.30368v1 Announce Type: new Abstract: Tactile sensing is essential for physical interaction in robotics and human--machine systems. However, combining rich tactile information with compact hardware, low cost, and low computational overhead remains challenging. This work presents SpectraTac, a compact, camera-free optical tactile sensor that combines active red--green--blue (RGB) illumination with spatially distributed color sensing. Contact deforms a compliant transparent elastomer and…
arXiv:2608.30301v1 Announce Type: new Abstract: Dexterous human-machine interaction requires intuitive and expressive interfaces that can be efficiently deployed on constrained edge devices. Flexible material-based neuromotor interfaces hold considerable promise, as they decode human movement intention into natural control. Although emerging flexible electronic skins enable wearable high-fidelity data acquisition, practical deployment inevitably involves trade-offs between computational resource…
arXiv:2608.30237v1 Announce Type: new Abstract: General embodied agents should perceive, predict, act, evaluate, and improve within a unified system. World models have shown great promise in building such agents, yet existing models typically append an action output head to a world simulator, without coupling them into a closed decision-and-learning loop for policy improvement. We present Motus2, a self-evolving general world model for dexterous manipulation. Motus2 advances world modeling throu…
arXiv:2608.29601v1 Announce Type: new Abstract: We present $\mathcal{N}_0$-Foundation, a paradigm for tactile-enabled embodied manipulation, which integrates tactile sensing hardware, large-scale multimodal data, tactile representation learning, and standardized evaluation. First, we engineer the infrastructure for scalable data collection, including a vision-based tactile sensor, a tactile Universal Manipulation Interface (UMI), and a synchronized visuo-tactile data collection system supporting…
在宇树 G1 人形上仅用关节编码器本体感知(无相机、力矩或触觉传感器)训练出全身操作技能:抗推搡行走、足球停球、提行李箱、踏上随机摆放的滑板。研究表明合规接触下编码器读数构成「全身触觉通道」,可从中解码物体状态。AI summary
arXiv:2608.29396v1 Announce Type: new Abstract: Reliable localisation of shallow subsurface vessels is important for safe robot-assisted venous access and vessel-aware manipulation, but collecting diverse tactile data on physical hardware is costly, time-consuming, and can degrade soft vision-based tactile sensors. We present a robot-assisted sliding-palpation framework in which a calibrated digital twin generates labelled tactile sequences, reducing reliance on real-world data. The twin models …
arXiv:2608.28578v1 Announce Type: new Abstract: Tendon-driven hands are anthropomorphic, and moving the actuators off the joints is what makes a hand of this capability affordable to build. Two effects produce that saving. Routing force through a cable removes the requirement that a motor fit inside the joint it drives, so smaller and cheaper motors suffice, and one motor can drive several joints through a single cable, so fewer motors are needed. They are also harder to learn on than a direct-d…
arXiv:2503.13048v4 Announce Type: replace Abstract: Electrical Impedance Tomography (EIT) offers a promising solution for distributed tactile sensing with minimal wiring and full-surface coverage in robotic applications. However, EIT-based tactile sensors face significant challenges during surface bending. Deformation alters the baseline impedance distribution and couples with touch-induced conductivity variations, complicating signal interpretation. To address this challenge, we present a novel…
arXiv:2608.25872v1 Announce Type: new Abstract: Contact-rich manipulation requires precise interaction feedback. While vision-centric imitation learning is prevalent, external visual observations provide indirect and ambiguous cues about contact states, particularly under occlusion or subtle object--gripper interactions; dedicated tactile or force sensors can provide rich contact information but introduce additional hardware complexity, calibration requirements, and deployment costs. To bridge t…
arXiv:2608.25798v1 Announce Type: new Abstract: Contact-rich manipulation requires adapting to contact states that can evolve substantially within an action horizon. However, chunk-based vision-language-action models predict complete action chunks from observations collected before execution, leaving tactile conditioning stale during execution. Existing tactile-reactive approaches typically rely on separate high-frequency controllers, which increase both architectural and training complexity. In…
arXiv:2608.25547v1 Announce Type: new Abstract: To apply the techniques of embodied artificial intelligence to human-oid robots for complex manipulations, dexterous robotic hands are indispensable, which are restricted by the dexterity and tactile perception capability. In this work, we proposed a novel design of tendon-driven five-fingered hand with dis-tributed tactile perception. With a soft-rigid-hybrid structure employed, both compliance and operational force are endowed to the hand. Dual-m…
arXiv:2607.04234v2 Announce Type: replace Abstract: Deformable object manipulation poses challenges beyond task completion: successful execution must also maintain safe physical interaction, holding the object stably without slip or drop while avoiding excessive deformation. However, existing manipulation benchmarks are predominantly success-oriented and rarely evaluate whether a policy remains physically safe throughout execution. We present SoftVTBench, a safety-aware visuo-tactile benchmark f…
arXiv:2606.19161v2 Announce Type: replace Abstract: Establishing a universal benchmark for tactile representation learning in robotic manipulation remains challenging due to the diversity of tactile sensor designs, data formats, and robot embodiments. Rather than seeking to establish such, we explore a scalable and promising direction for future development: egocentric vision paired with full-hand tactile data. To this end, we introduce \textbf{HT-Bench}, a large-scale multi-task benchmark for d…
arXiv:2601.10930v5 Announce Type: replace Abstract: A key challenge in contact-rich dexterous manipulation is the need to jointly reason over global geometry and nonsmooth contact dynamics. End-to-end policies bypass this complexity, but often require large amounts of data and transfer poorly from simulation to reality. We address the limitations with a simple insight: dexterous manipulation is inherently hierarchical--at a high level, a robot decides where to touch (geometry); at a low level it…
arXiv:2608.19776v1 Announce Type: new Abstract: Current dexterous grasp planners primarily optimize for physical stability, focusing on whether an object can be grasped rather than how it should be grasped to support downstream functional tasks. However, conditioning grasp synthesis on specific human grasp taxonomies typically requires prohibitively expensive, object-annotated datasets. To address these limitations, we propose CoToGrasp, a novel generative framework that synthesizes diverse, sta…
arXiv:2608.19759v1 Announce Type: new Abstract: Multifingered grasping is a crucial robotic skill, but current deep-learning grasp planners often struggle to generalize to new objects because they are trained on limited, object-specific datasets. We introduce a fundamentally different approach, grounded in the observation that the gripper and the object share identical surface geometry at their mutual contact points. We propose GOAG: Generative and Object-Agnostic Grasp Planner for Dexterous Rob…
arXiv:2608.19574v1 Announce Type: new Abstract: World action models jointly predict future visual observations and actions, whereas existing tactile-aware variants typically represent future touch as an image or latent stream without modeling the physical dependencies that organize tactile states hierarchically. We present HiTac-WAM, a hierarchical tactile world action model that forecasts a sequence of future tactile states for each candidate action chunk before execution. The forecast factoriz…
arXiv:2608.19372v1 Announce Type: new Abstract: A fundamental challenge in robotic teleoperation is enabling an operator to control a remote robot as effortlessly and intuitively as their own hands. Despite the growing use of teleoperation to collect demonstration data for training autonomous robot policies, teleoperated robot performance still falls significantly short of human dexterity, even for basic tasks. Here, we present evidence that a key factor contributing to this performance gap is t…
arXiv:2608.15897v2 Announce Type: replace Abstract: Robot sensor designs, particularly tactile sensors, are highly diverse and evolve rapidly. Modeling each sensor in simulation demands substantial domain expertise and computational approximations can degrade the fidelity of the simulated signals. We propose Sim2Real via Bottlenecked Latent Reconstruction (SBLR), a framework that avoids sensor-specific simulation entirely by (1) training policies on a simulator-native oracle sensor that is easy …
arXiv:2607.04546v2 Announce Type: replace Abstract: Action-conditioned world models allow robots to predict the future consequences of candidate actions without additional physical interaction, supporting policy evaluation, planning, and data augmentation. We present Mask2Real-WM, a two-stage action-conditioned world model for dexterous manipulation that decouples pixel prediction into a dynamics model and a rendering model. The dynamics model predicts future segmentation masks from past masks a…